top of page


SoundMiner "Mirror" to .flac and save a lot of disk space
PROBLEM 🤯 It’s crazy how fast disk space fills up since I’ve been in the game industry. The work I did in the 2D animation field comes nothing close in terms of disk space usage. Long gone are the years where I’d barely fill 500gb of disk space over multiple productions. Mind you, I was doing rigging and other technical work that didn’t require me to have animation scenes. Given that I have little to no control on how large a game engine project becomes and that buying any f

Matisse Verheyden
5 days ago3 min read
Â
Â
bottom of page

